Seems some folks want PvP balance and some RvR, PvP balance would result in RvR balance but would probably dumb things down to the point where greater numbers always win and I really don't want to play a game with nothing but knarb's, warju's and whatever archers would become.
Seems like there are just to many variables to ever achieve balanced but the problem brakes down easily. There are support and offense classes, I see no reason why balance cant be achieved between offense classes in PvP, then in equal groups (terrain would still sway an advantage), then in 2v2 battles with a single offense and support on each side and finally fine tuned with uneven combinations to ensure no combination has a major advantage (ie. no herds of conj's and barb's).
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