Quote:
Originally Posted by Nikor
I'm pretty sure that they do. Example: When I'm on the marks hitting a knight in defensive stance, I usually get normals of around 30, but criticals of 60-100. If it was just a simple multiplier, that would mean 100-200% additional damage. And I sure do not get 800-1200 or higher criticals on mages (without onslaught and/or buffs).
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Let's say you'do 300 damage on that knight, def stance reduces it for 270, so you hit 30. A critical hit would hit for 370 but, cause of def stance, you do 370 - 270 = 100 damage.
Of course it's not that simple, there's more stuff to consider: your attack range (min and max damage), max damage reduction, % damage resist spells are applied before or after armor reduction? and so on.