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Old 01-19-2013, 02:03 PM   #1
Kimahri_Ronso
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Default New invasion system....

Tho the changes are mostly good, the current invasions with relics and dragons at gate need some changes badly in my opinion before it goes "live".

Generally the mechanism did not change at all compared to the old invasions when it comes to taking gems of a realm, since while one realm (that invades successfully) is full of joy and such, the other that loses it's gems gets only frustrated... New things with more eye candy.

...The losing side gets frustrated because:

1> There's no, but really zero chance to fight the dragon at gate.

2> You cannot chase gem because of dragon is camping the gate and you get one-hit-killed by it if you try it.

3> Trap doors are too far away from the main gate and you have to ride miles to get out of your OWN realm to try a chase on the gems.

4> You can't do anything with only a few allies (5-10) VS. 20-25+dragon at all, so there should be some kind of mechanism that allows the defending realm to dismiss / disable the enemy dragon. This could be either an immunity of his attacks or a spell that every defender gets and will be able to dismiss the dragon with a ranged spell when such situation occurs (underpopulated vs. overpopulated).

I know that there must be always a winning realm and one that loses, but hell, NO ONE and NONE realm should not feel depressed and frustrated just because they have been invaded.
Just my thoughts.

Feel free to comment, add ideas and changes you think would make the current invasions a better feature .
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