Well Star, I do have a controversial position on it all.
That is, Invasions is a defunct concept requiring too many hops ,workarounds and complicated mechanisms just to have it work half way decent. This became acute when the level cap went to 60. Personally I would do away with complications and keep war in the WZ. Drive fresh content to conquest of "war islands"
The neglect is not Haven per se, but that mechanisms do not always scale to lower population servers.
Look at gem block and relic block. Basically it is a mechanism designed to curb the excess negative feedback loops that inevitably occur when servers fall below the baseline populations required for the mechanics to work properly.
Now, NGD basically will never remove Invasions so I will hold off on TL;DRs on that one for now.
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