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General discussion Topics related to various aspects of Champions of Regnum |
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11-11-2013, 07:16 PM | #1 | |
Banned
Join Date: Aug 2011
Posts: 4,089
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List of Changes and Game Notes - Version 1.10.5 (In progress)
Hey all,
We're opening up this thread to share the changes and improvements that will be added as time goes by in the next version of the game. --- As for now, the changes included are:
After analyzing a great amount of reports received on both forum and Support system, we’ve found out that some Auras in the skill system were malfunctioning. Which powers are affected by this problem? The powers affected are: Mana Pylon, Mana Communion and Windwhirl. What’s this problem about? Basically, a player may be simultaneously affected by any of these auras up to 4 times, multiplying the effect by 4. Why is this bad? Taking as an example the skill “Mana Pylon”, that grants 30 barrier points at level 5 per round (each second): when a player is affected by 4 auras of the same effect, it accumulates 120 barrier points per round. This behavior ends up reducing progressive damage powers such as “Sultar’s Devouring Mass” to 0 in most cases. Why do we fix this now if the problem has been present for so long in the game? Because we understand that the effectiveness of a lot of powers will be positively affected by fixing this, and some others will regain relevance (knight auras, progressive damage powers, etc). --- Keep in mind that this thread will continue receiving updates until it goes live (which will happen in approximately 10 days), so we recommend you to read it periodically. Best, Last edited by Frosk; 11-26-2013 at 06:48 PM. Reason: Updated; Text re-structured. |
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