How do conjs generate rp?
Does anyone know the breakdown of how rps are split up when it comes to conj skills? I ask because I do not understand how I can get so little for doing most of the work so often. For example, in a small skirmish (say 3v3) I would DI and dispel and life saviour people about to die, mind push a rushing barb, not die myself even though everyone is hitting me, and other various crowd control, while healing. And then when at the end of the fight and the enemy 3 are dead I would get maybe 3,3,2 rp or something like that. So if the 66 rp from the enemies are split between us 3, I've done ~10% of the work?
I see a few other conjs play, and they play with more or less the same style I do (heals/buffs/mental cc). We're equally active. But they earn maybe 10x more rp than I do even though I am involved in a lot of WINNING fights. I just do not understand the rp generation system. Sometimes I will do ~500 damage to a target and get no rp, and sometimes I will synergy bond (2) an ally once and get like 3 when he kills someone.
Help?
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