Quote:
Originally Posted by Dumberest
i disagree with point 2. shield piercing is a scaling damage based on attack damage of the player,its a % therefor its going to act just like ensnare arrow does under cold blood buff i expect.
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Proof:
Quote:
Originally Posted by Dumberest
amun isnt available to me to test.yes hunters will be weaker now,they have lost 20% armor points when buffed and have less sotw to rely on.
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As with marksmen.
Quote:
Originally Posted by Dumberest
on a standard lvl 60 hunter they have aprox 370 ap. so when fully buffed so instead of ap increasing to 530 ish it will increase to aprox 490 ish.thats a drop of 40 ap or 40 more damage and thats not even including the damage modifiers for acrobatic which has also been reduced.then a marks will get the strategic position bonus to compensate for the loss to evasive and acrobatic..at a fort a hunter dosnt stand a chance unless they have boss jewellery etc.like i keep saying hunters will be relegated to grind ganker class.
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Have you seen the changes to strategic positioning? It is almost not worth getting. At level 5 it lasts 25 seconds and gives a -20% ranged damage protection buff. That is worse than the current wind wall which most locks would rather not use. It is nowhere near what it used to be, and is now a shadow of its former self.
But hey, at least ensaring arrow doesn't take 1 second to cast like the new winter stroke.