I haven't seen a lot of usable suggestions for NGD concerning the new invasion mechanic. It is way more configurable than the previous one, so the whiners should maybe start to provide ideas instead.
I for my part mostly like the new system. I have been participating in 3-4 invasions both invading and defending so far, and it's been more dynamic, faster and more exciting than it used to be.
I also like the new war confidence. It is relatively strong and generates something you could call realm balance. But - I don't understand why war confidence is a fixed percentage of hp/mana gain. I once already wrote the following:
What will be if, for weeks, Syrtis has got a 100 zerg army, while Ignis has about 30 active users and Alsius 25? Alsius will get war confidence buff, and Ignis will have no chance fighting them. Not to speak of their incapability of fighting Syrtis. If things were balanced, Alsius would get 20%, Ignis 21% (values vary)
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