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Old 12-23-2007, 10:52 AM   #14
NightTwix
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i play on a multicore cpu all the time (Intel).
when i stared playing i barely crashed.
Then there came a long period of LOTS and LOTS of crashed. But those were gone after an update a few weeks ago.
nowadays i never crash any more (maybe once or twice a week).

The crash issues i had were IMHO caused by other reasons (bugged linuxclient, broken ressources)

I know how frustrating constand crashes are.
All i can say that nowadays the game runs really stable on my box.

Its true that the game doesnt take use of the multiple cores directly, but its the kernels job to distribute the OS ressources. The way it works right now i can easily compile stuff in the background and play regnum at the same time.
Im sure it impacts overall performance negativly if the game would span across multiple cores.
Even the 100% cpu/core usage is perfectly fine, it should be that way but its not easy to explain why.

I wonder which setups cause the problems.
There were other threads about issues with AMD multicore CPUs. Also ATI graphiccards seem to cause lots of problems. could also be a combo of things.
Or could even be good old windows that doesnt handle multicore computing properly
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