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Old 04-15-2008, 06:27 PM   #21
Signatus
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Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
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1st. SC isn't overpowered... if you want to blame something, blame items!

2nd. Given the same skills usage, the same items, and the same buffs any Molok, Dwarf or Alturian barbarian can achieve the same numbers.

3rd. Maxing Slashing, Blunting and Warcries leaves, and this is an hypothesis, 11 Piercing, 9 Tactics, and 9 on 2 handed. Hence you can apply 5 points on Accurate Swings, SC, Brutal Impact, Lethal Anatomy, Colossus, Frenzy, Off Their Heads, Berserk, Overwhelming Strength and Onslaught; 3 on Agile Maneuver and Versatility; 1 in whatever you feel like... therefore you won't be able to do that much besides insane SC... anyway if you notice he'll only use his axe and, sometimes, his spear, even though he probably has maxed blunt!

4th. If I can recall, not sure about the other items: Helm lvl 40 (+4 Str), Lion Breastplate lvl 50 (+125 life), VSlow Axe lvl 42 (+6 Str), and the remaining are + Str too.

5th. Yoseba is a good barb but... the only way for him to deliver such dmg is letting others engage war for him, in hunts he'll die first (probably because he's known ), in wars he'll die 1st (probably for the same reasons), in pvp he'll die first (because maxing dmg is not that good... specially if dizzied/stun).

6th. All added up, it's interesting to deliver such dmg to a lvl 50 barb but it's not overpowered to do so when you sacrifice other things to do it. And even less interesting if the whole enemy army says: Yoseba first, then warlocks...

P.S. Bad day to this game if they cap the dmg delivered by SC or Ripost... it's easier and preferable to raise its casting time, or have it (casting time) indexed to the weapon speed.

P.S.2 I took too much time to reply again... I guess now we can see why I wrote that in PVP he'll die first...
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-- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation
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