With the latest intel drivers (released not git!) the game starts up in safe mode. I even got in-game graphics and was able to play for about 5 minutes
![Smile](images/smilies/smile.gif)
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BUT: Once there is more to display then a few mobs and simple environment, say I change the camera to a city, it immediatly segfaults!
With safe-mode disabled it crashes immediatly, with a high resolution in full-screen mode it crashes immediatly ...
At least there is hope now for the minority of us not using AMD or NVIDIA accelerators and their proprietary drivers
![Thumb](images/smilies/thumb.gif)
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My configuration is: Debian Unstable with latest updates installed with the driver package from experimental, but the unstable one already does the trick. If I have some time I might send a bug report about regnum crashing, since it gives a full backtrace that might be helpful to the upstream developers at Tungsten Graphics.