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Old 04-01-2007, 04:15 AM   #1
ArcticWolf
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Default Crash en Ubuntu 6.10

Desde la última actualización, el juego se volvió inestable para muchos jugadores. Con la versión de Ubuntu 6.06 no tenía problemas, pero actualicé mi sistema a la versión 6.10.

El error de crash parece ser una falla con las texturas, por lo que dice el error_log:

Code:
[Mesh][mesh.cpp(144)] Request of nonexistent surface
El problema es que los crashes ocurren con pocos minutos de diferencia:


Crash_backtrace_5394:
Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x7e) [0xb7d6cd5e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x17) [0xb7d6d107]
[0xffffe420]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0x2c) [0xb77109ec]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_meshEPNS_4MeshEP8Matrix4D+0xd9) [0xb76edc39]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL15render_gui_meshEffPNS_4MeshEPKSt6vectorI10BitmapBaseSaIS4_EEPKS3_I13StringElementSaIS9_EEf+0x114) [0xb76edde4]
libs/libgui_extension.so(_ZN3GUI16Drawable_GUIMesh15render_internalEv+0xd9) [0xb78fa0f9]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x36) [0xb79de306]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x197) [0xb79b2857]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb79b289d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb79b2b83]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x17e) [0xb7b94c8e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42) [0xb7efb882]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7d7be38]
./game(main+0x47) [0x8048b67]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xdc) [0xb702d8cc]
./game(__gxx_personality_v0+0x61) [0x8048a81]
Y otro crash con pocos minutos de diferencia:

Crash_backtrace_5436:

Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x7e) [0xb7e15d5e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x17) [0xb7e16107]
[0xffffe420]
libs/libgui_extension.so(_ZN3GUI16Drawable_GUIMesh18draw_quad_texturedEiPK7Point2DPKN7Texture7Coord2DE10RGBA_Color+0x366) [0xb79a8dc6]
libs/libgui_extension.so(_ZN13CompassWidget13draw_internalEv+0x31a) [0xb79b6cfa]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x166) [0xb7a5b826]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a5b89d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a5b89d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a5b89d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a5b89d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a5b89d]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb7a5bb83]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x17e) [0xb7c3dc8e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42) [0xb7fa4882]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7e24e38]
./game(main+0x47) [0x8048b67]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xdc) [0xb70d68cc]
./game(__gxx_personality_v0+0x61) [0x8048a81]
Ahora estoy bajando de vuelta los data*.* (igualmente hice un backup de los mismos) para ver si se soluciona.
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