04-18-2007, 02:12 PM | #1 |
Pledge
Join Date: Apr 2007
Posts: 1
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Ubuntu Crash
Hey all, I wanted to try out this game since it will run natively on linux and I now use linux. I am on ubuntu edgy with ati x850 pro. I was able to install the game and fix the sound, also make a character, but when it goes to load into the actual game it crashes. I will attach the error log, hopefully someone knows whats wrong cause I am not that good with linux. BTW, I have all the graphics maxed out if it makes any difference.
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7e0dcfe] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7e0e0a7] [0xffffe420] [0xffffe410] /lib/tls/i686/cmov/libc.so.6(gsignal+0x50) [0xb70d7770] /lib/tls/i686/cmov/libc.so.6(abort+0x103) [0xb70d8ef3] /lib/tls/i686/cmov/libc.so.6 [0xb710cd0b] /lib/tls/i686/cmov/libc.so.6 [0xb71151cd] /lib/tls/i686/cmov/libc.so.6(malloc+0x7f) [0xb711683f] /usr/lib/libstdc++.so.5(_Znwj+0x2e) [0xb638118e] /usr/lib/libstdc++.so.5(_Znaj+0x1f) [0xb63812bf] /usr/lib/dri/fglrx_dri.so(_ZN10TATILinker17CheckVaryingMatchERS t3mapISsP6SymbolSt4lessISsESaISt4pairIKSsS2_EEESA_ SA_SA_+0xfd1) [0xb6a8af91] /usr/lib/dri/fglrx_dri.so(_ZN10TATILinker4linkER7TVectorIP9TCom pilerEP11TUniformMap+0x9a9) [0xb6a902f9] /usr/lib/dri/fglrx_dri.so(ShLink+0x12d) [0xb6a7d08d] /usr/lib/dri/fglrx_dri.so(__glslATILinkShaders+0x12f) [0xb65f451f] /usr/lib/dri/fglrx_dri.so(__R300GLSLLinkProgram+0x21) [0xb66d9c51] /usr/lib/dri/fglrx_dri.so(__glslLinkProgram+0x147) [0xb667d8a7] /usr/lib/dri/fglrx_dri.so(__glim_LinkProgramARB+0x12d) [0xb667df5d] libs/libopengl_api.so(_ZN8Engine3D8ShaderGL12link_progr amESs+0x8e) [0xb775414e] libs/libopengl_api.so(_ZN8Engine3D8ShaderGL9configureER K17DynamicDataStruct+0x37d8) [0xb775db38] libs/libopengl_api.so(_ZN8Engine3D8GLParser14load_gl_sh aderERSt6vectorIhSaIhEEPNS_8ShaderGLE+0xcb) [0xb777031b] libs/libopengl_api.so(_ZN8Engine3D8GLParser14load_gl_sh aderEPvjPNS_8ShaderGLE+0xa2) [0xb77704f2] libs/libopengl_api.so(_ZN8Engine3D8ShaderGL6createERKSs RK17DynamicDataStructb+0x99) [0xb774f3a9] libs/libresource_system_extension.so(_ZN12ShaderSystem8 CManager13create_shaderESsRK17DynamicDataStructb+0 x62) [0xb7838fb2] libs/libenvironment_client.so(_ZN7Terrain23CTerrainShad erGenerator15generate_shaderEPNS_17STextureLayerIn foERSs+0x19aa) [0xb7d6596a] libs/libenvironment_client.so(_ZN7Terrain23CTerrainShad erGenerator8generateEPNS_17STextureLayerInfoEi+0x5 a) [0xb7d66e2a] libs/libenvironment_client.so(_ZN7Terrain26CTextureSpla ttingGenerator23CreateMaterialForRegionEi+0x27a) [0xb7d6c06a] libs/libenvironment_client.so(_ZN7Terrain26CTextureSpla ttingGenerator24GenerateTextureSplattingERK7Point2 DPNS_10RegionBaseEPNS_13MeshGeneratorE+0x420) [0xb7d701f0] libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0xe9) [0xb7d4ba29] libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x1f) [0xb7d4c36f] libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26) [0xb7d5e146] libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20) [0xb7d5e170] libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90) [0xb7506b70] libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b) [0xb7505eab] libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x1d) [0xb74f9f2d] libs/libmisc.so(_ZN12CentralTimer6updateEv+0x429) [0xb74fdf39] libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x39) [0xb7e0de79] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xb7f9fa0c] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7e1ce78] ./game(main+0x47) [0x8048b67] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xdc) [0xb70c38cc] ./game(__gxx_personality_v0+0x61) [0x8048a81] |
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