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Old 05-02-2007, 12:26 AM   #1
donkyhotay
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Default game crashes when entering world

I run ubuntu 64bit feisty and have been having issues with regnum. When I load the game I recieve the error

Gtk-WARNING **: Error loading theme icon for stock: Unable to load image-loading module: /usr/lib32/gtk-2.0/2.10.0/loaders/svg_loader.so: /usr/lib32/gtk-2.0/2.10.0/loaders/svg_loader.so: cannot open shared object file: No such file or directory

I've attempted to follow the instructions on one of the previous threads that mention this but it didn't resolve it. My main problem though (doubt it's related) is that I can load the game just fine and go to the character selection screen without any problems (even sound works) however 9 out of 10 times when I attempt to enter the world it just segfaults. Usually when I actually make it into the world things are fine (which is why I don't think the previous warning is the issue) though once I entered the worold and was completely alone (no enemies, NPC's or other players). Terminal doesn't give any info besides crash_backtrace_xxxx.log recorded. Here is a copy of my latest crash_backtrace.log

libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xf7d46cfe]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xf7d470a7]
[0xffffe500]
/lib32/libc.so.6 [0xf702f5c4]
/lib32/libc.so.6(__libc_malloc+0x7e) [0xf703122e]
/usr/lib32/libstdc++.so.6(_Znwj+0x27) [0xf71f15c7]
/usr/lib32/libstdc++.so.6(_ZNSs4_Rep9_S_createEjjRKSaIcE+0x6b ) [0xf71ccb5b]
/usr/lib32/libstdc++.so.6 [0xf71cd975]
/usr/lib32/libstdc++.so.6(_ZNSsC1EPKcRKSaIcE+0x47) [0xf71cdb87]
libs/libopengl_api.so(_ZN8Engine3D8ShaderGL22set_defaul t_parametersESs+0x127) [0xf7693c17]
libs/libopengl_api.so(_ZN8Engine3D8ShaderGL9configureER K17DynamicDataStruct+0x3861) [0xf7697b61]
libs/libopengl_api.so(_ZN8Engine3D8GLParser14load_gl_sh aderERSt6vectorIhSaIhEEPNS_8ShaderGLE+0xcb) [0xf76aa2bb]
libs/libopengl_api.so(_ZN8Engine3D8GLParser14load_gl_sh aderEPKcPNS_8ShaderGLE+0x1e9) [0xf76aa709]
libs/libopengl_api.so(_ZN8Engine3D8ShaderGL6createESsb+ 0x138) [0xf768a2f8]
libs/libresource_system_extension.so(_ZN12ShaderSystem8 CManager10get_shaderERKSs+0x28e) [0xf7773d4e]
libs/libresource_system_extension.so(_ZN12ShaderSystem8 CManager24resource_loaded_callbackEP7Message+0x5f0 ) [0xf77756c0]
libs/libentity_system.so(_ZN6Entity22input_message_inte rnalEP7Message+0xc8f) [0xf751d96f]
libs/libentity_system.so(_ZN6Entity13input_messageEP7Me ssage+0x22) [0xf751bb62]
libs/libentity_system.so(_ZN18EntityMessageQueue17proce ss_a_messageEP7Message+0x2a4) [0xf74fc604]
libs/libentity_system.so(_ZN18EntityMessageQueue16proce ss_messagesEv+0xf9) [0xf74fd929]
libs/libentity_system.so(_ZN12EntitySystem10poll_frameE v+0x39) [0xf74f7459]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x4f) [0xf7d46e8f]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xf7ed8a6c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xf7d55e78]
./game(main+0x47) [0x8048b67]
/lib32/libc.so.6(__libc_start_main+0xdc) [0xf6fdcebc]
./game(__gxx_personality_v0+0x61) [0x8048a81]
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