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General discussion Topics related to various aspects of Champions of Regnum |
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06-30-2009, 12:42 PM | #6 | |||||
Master
Join Date: Oct 2007
Location: france
Posts: 397
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Like if syrtis has trell and we are 2x more that alsuis, someone in alsuis kill a syrtis and receive 2x more(something...) that if an syrtis kill an alsuis. Maybe gold or xp is a bad suggestion but another thing can be great and help the underpopulated realm. I don't want that the most populated realm farm on the head of underpopulated realm. That's why i ask you "if", only suppose something can be done, what can be done. Maybe it can give heal/mana to someone who kill or something like a invulnerable/protection bonus for x time with the 2x ratio for alsuis and 0.5x for syrtis like y say it before because he take a part of the soul from the dead guy. Of course no bonus for people doing save camping, maybe it can be inverted for save campers, each people they kill on the save give the bonus to the guy who resurect instead of the killer. Maybe the bonus can be keept for the good moment and activated with an icon. A bonus can be give too for guys who don't die but only under fire, like that warriors will receive more bonus that archers who are less under fire. A stay alive bonus ? Of course with ratio or someting else who don't give more advantage of most populated but only to people who play well..or are lucky . I understand that atm sucide is a tactics but please don't stay in this way and imagine another way of fighting, with bonus on dead and ratio this can be fair for everybody. This will bring better quality fights if both side care about dead. We must just find the correct bonus(or malus?) who can be great. |
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