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Old 07-25-2009, 05:05 AM   #19
Signatus
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Quote:
Originally Posted by Ryzen View Post
Knights have no real >defense< spells that are native to them. Army of one, sure for 50 seconds out of the every 3 minutes, but you shouldn't have to use it to have a defense spell. Deflect Proyectiles (awesome spelling btw) only reduces piercing damage and Arcane Constitution only reduces magical damage, which isn't heavily used throughout the game given that only two classes have trees that deal elemental and only one class exclusively.

Everything else knights have for defense is shared with barbarians, even the crowd control spells are shared, actually all of them are aside from Shield Bash.

Really the only thing knights have are shields, high life, broken auras and a destroyed block chance. After that... we're just barbarians with half the damage and half the attack spells.


Still... we are good looking!
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-- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation
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