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General discussion Topics related to various aspects of Champions of Regnum |
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09-16-2009, 10:41 PM | #1 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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Combat system test - Amun open
Hello everyone,
as of now we are opening Amun to start testing and gather feedback on the changes introduced in the combat system there are some known issues that might appear: - some animation glitches or animations that still need adjustments - a rare bug in which you appear to be in combat mode and you are not - warriors being able to throw attacks to corpses One clarification: warriors will throw an attack animation even if they are not really in range in some cases (its like a failed try...) this is intended. proper feedback for this must be added. Also, final adjustments to balance have not been made yet, such as damage, or weapon speeds or arrow costs. tactics for 1vs1 (melee vs. ranged) will change a lot... you will have to start using some spells that might not be that useful before, please remember that the focus is balancing for RvR situations. instead of complaining about how you could take out a single warrior with 3 button presses or without being touched before and not able to do the same thing now, try to find out new tactics to win. Please lets not make this a thread about old system vs. new system or a flame war against us changing something... we really need to gather positive feedback on how to make this work as it is WAY better technically to our previous implementations. best regards, -Chilko Last edited by chilko; 09-16-2009 at 10:52 PM. |
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