Quote:
Originally Posted by Necrovarus
Why? If you want to RvR you are outright forced to go to the wz, and you will die, get ganked etc. a lot. People better get used to it early. If they did, this forum wouldn't be as much of a bitchfest as it is now.
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I'm wondering if anyone read my post, or the posts of others with very good non-war/non-game-design-reasons for not forcing everyone to do this. Understand that I am not arguing against the principle of encouraging everyone into RvR which is the point of the game. I think if you had read those other posts and thought about it some instead of focusing on your own problem with the game you might understand the reasons.
However, since you do not seem to be the only one who didn't read, I'll lay them out for everyone.
1) Not everyone wants to spend every damn second focusing their full attention on grinding. Grinding in the war zone forces you to do this because any second you could get attacked by a hunter. There are a number of very valuable adult players who grind while doing other tasks (like watching their kids, maintaining their house, etc...) Forcing these people to just accept every random death from rp-whore-hunters is silly and not good for a company's bottom line if they're trying to hold the interest of adults with jobs.
2)
Quote:
Originally Posted by Mr_Egg
...I'm not gonna name any names, but anyone who's been grinding in the wz on horus (especially at "hotspots" like efe beach) knows exactly who the farming hunters are.... and that's why inner realms are so crowded, and that's what ruins the teamwork, and that's inevitably what causes massive zergs of idiots... which causes more grindaholics who never war, and amplifies the zerg effect...
...... [/rant]
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3)
Quote:
Originally Posted by Saltor
Some people play this game for just a few minutes at a time (watching kids and such).
Some prefer to reskill when going from gring to war and back.
Some have so much lag/latency that the WZ is not doable.
Some just hate to be ganked and are willing to grind in a poorer environment to avoid it.
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4) There are other methods of strongly encouraging players to grind in the war zone without forcing them. You guys pushing this option seem completely unwilling to even consider those other options.
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Understand that while I may not have been in this game from the beginning, I was in Ultima Online from the initial Beta Test so I know exactly what a FFA MMORPG looks like and I have a good appreciation for the fun that can be had in such a situation. I am not trying to prevent you people from improving the fun in RO, I agree that more war zone population should be encouraged (particularly on Horus).
I Do not agree with forcing everyone to play as you want them to play.