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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Remove MOBS Higher Than Level 37 From Inner Zone. | |||
Yes! Move all higher mobs to War zone. | 85 | 62.04% | |
No! Mobs have to stay in inner. | 45 | 32.85% | |
Other. Write what. | 7 | 5.11% | |
Voters: 137. You may not vote on this poll |
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05-06-2010, 09:00 AM | #19 |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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After some careful reconsideration I have settled on the following proposal for a solution:
1) Keep inner realm mobs just as they are, but make all realms balanced in the levels and distribution of mobs 2) In the warzone for your own realm: - Give a 15% RLM experience bonus - Give a 30% gold bonus - Increase the drop rate by 50%, as suggested earlier 3) In the warzone for enemy realms: - Give a 25% RLM experience bonus - Give a 50% gold bonus - Increase the drop rate by 100% 4) Make each realm's warzone drop special items: - Alsius drops have a high chance of having Ice and Blunt damage or resistance, with attack speed - Ignis drops have a high chance of having Fire and Pierce damage or resistance, with cast speed - Syrtis drops have a high chance of having Lightning and Slashing damage or resistance, with evasion 5) Add gold, magnanite, and ximerin mines to each realm to draw people to war: - Each gold mine held would give the realm a 10% gold bonus (30% max) - Each magnanite mine held would give a 5% chance of gaining 1 magnanite from each monster killed (15% max) - Each ximerin mine held would convert 1% of all gold earned to ximerin (3% max) Enemy mines could be captured and defended just as if they were forts. 6) MOVE ALL BOSSES FROM ALL REALMS INTO THE WARZONE, AND MAKE THEIR ITEMS USEABLE BY ANYONE Kind regards.
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Hannah Amelie • Catalina Nevena • Alicia Godwyn
Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame Individually, we are one drop. Together, we are an ocean. An ocean of drama. |
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