Tactical implications of archer weapon trails
So NGD implemented archer weapon trails on Amun, and I'm not sure I like the impact of this feature on archer gameplay when it goes live.
I have nothing against the weapon trails for warriors, since they attack at melee range and so the trails are purely visual. You don't learn anything from seeing them, except maybe that the color shows what type of gem is in the weapon slot. However, weapon trails for archers give away two important facts: (1) the location of the archer and (2) the person under fire, destroying much of the advantage of clever positioning and removing all surprise in ranged attacks.
NGD, is this the dynamic that you want? Is this change deliberate, or simply nobody looked at archer weapon trails beyond the visual eye candy aspect?
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