Quote:
Originally Posted by Umaril
I agree that they will give an advantage to people who have trails turned on, but I dont think its game breaking. You can already tell whos being shot if see their health move or the impact animation when the hit lands, this will just also show who is shooting who a bit more.
|
It's not so much that you can tell whether or not someone is being shot, but that you can tell from which direction the shot is coming from. There is a very clear difference between attacks which do give away your location, and those which don't. For example - I'm a warlock from Alsius. Syrtis has Menirah. I run and hide in the ditch near Menirah fort, within attacking range of the enemy, but out of visual range of them. A lot of warlock spells don't give away our location - terror, golem fist, lightning, stalagmite, mana burn, etc. So, I manage to make careful use of those spells to deal damage without Syrtis figuring out where I'm attacking from. It's the same case for archers - normal hits and some spells, at least. But with arrow trails, all that goes away.