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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
NGD·Studios
![]() ![]() ![]() ![]() Join Date: Mar 2006
Posts: 892
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hello everyone here goes:
Re-designed Summon tree We always wanted summons to be different than just pets. At last we had the time to tackle this issue. There are three premises behind this new concept
I’m not going to take the time to explain all changes because they are not final but take a look if you want. Damage, graphics, cooldowns, mana, etc have NOT BEEN ADJUSTED YET. Spells:
Today (friday the 27th) we added the following changes: Summons: new zombies, new Golems and some damage have been adjusted (still preliminary) Foresight: ranged increased to 10 to 20% from level 1 to 5 Parabolic shot: duration increased to 15-30 seconds. Range reduced 20 to 25%. (more range to marksmen less range to hunter) BUG FIX: new network code fix for knockdowns (PLEASE TEST) BUG FIX: attacking summons cannot be cast on another summon BUG FIX: a bug was fixed that dispelled your pet when riding a horse Last edited by chilko; 08-27-2010 at 09:23 PM. |
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