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Old 09-02-2010, 02:45 PM   #11
Isemon
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I agree with ernest that is really hard now to keep someone alive with heal ally, here my test:

heal ally on a targed(mage) with 3000 hp x 12% = 360 hp
heal ally on a target(archer) with 3400 hp x12%= 408 hp
heal ally on a barbarian with 4100 hpx12%=492hp
heal ally on a knight with 5100 hp x12%=612hp

5 sec cd mean 3 hits from a fast weapon( 600+ dmg from barbarians using medium weapon or 250 from a fast bow so 1800 dmg from a barbarian and 750 from a hunter)

This mean that you have to focus on a single target to keep it alive, and in a war with heavy fire this is almost impossible.
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