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Old 09-10-2010, 04:20 PM   #1
chilko
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Default Balance update: more BUG FIXING

UPDATE: Mana Regeneration change.

We've finally understood your concerns with being in and out of combat mode.
To prevent ridiculous control pressing and thus possible reasons for carpal tunnel syndrome we are taking away control of your mana regeneration
from now on being out of combat mode does not imply any change in mana regeneration.

So, mana regeneration will depend of the following three states:

Under attack: fast
Normal: faster
sitting down: fastest


We will take a decision on auto combat mode switching in a following update

Changes:
Fulminating: reduced damage 10% to 50% from level 1 to 5.


more bug fixing
  • Modified: Arrow prices have been lowered
  • New: Ofensive Instance and Defensive Instance now cancel each other
  • BUG FIX: an error was fixed that made some DOTs to generate less damage
  • BUG FIX: an error was fixed that made “Ofensive Stance” have a finite duration
  • BUG FIX: error with arrow level
  • BUG FIX: reveal does not remove stun
  • BUG FIX: mass resurrection no longer shows a constant casting
  • BUG FIX: now Sanctuary dispels buffs after being cast not during casting time
  • BUG FIX: protect ally now dispels cannot move instead of freeze
  • BUG FIX: A problems with permanent skiing animations on mobs have been fixed
  • BUG FIX: zombies that wait below the ground are not longer invisible when entering into visual range
  • BUG FIX: Imps and zombies cannot be cast at a distance longer than intended. This corrects a bug that made them disappear before their duration ran out
  • BUG FIX: double arrow sound bug

please post more bug findings here

Last edited by chilko; 09-10-2010 at 07:42 PM.
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