Quote:
Originally Posted by Necrovarus
So because not as many of them use it, it's automatically bad?
Did you know that in late 2007/early 2008, SotW had a 15 second duration, near-immunity to both spells and normals, lower mana cost and cooldown and allowed offensive skills, and it was in its state for months before marksmen started using it?
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I know. I was one of those who started using it more and more back then.
Maybe it wasn't necessary for fort wars, don't know, but that's indeed an interesting phenomenon.
But right now tricks
are used by marksmen. Maybe not that often in fort wars,
as it's more useful for them to have a high range there. So yeah, you could say tricks aren't that good with more players around, ethereal arrow is better. (Especially now that you're doing 0 damage quite often)
Quote:
Originally Posted by Necrovarus
Not better, just in a different way. Warlocks don't have several skills hunters have, stalker/reveal being notable ones.
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You can't say a class is supportive because of two spells. (Two spells you can't really use in combat, that are just useful for some maneuvers etc)
Quote:
Originally Posted by Necrovarus
I'm not going to pretend that hunter supportive versatility isnt a little lacking, but the incessant bitching about the tiniest details is what pisses people off, and pets weren't "versatility" in any way either, they were just a DPS switch. NGD did do a good job with the update, and they have clearly stated that the update is not finished yet. There will be a rebalance soon (and that's not soon(tm) soon, that's soon, as in, it'll actually happen).
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I'm one of those who
really enjoy this update, I'm far away from bitching around. But I love this update on my hunter because there are no more troll tards
Apart from stalker there weren't very many new things for hunters in this update, and by the way, I'm really looking forward to the next update, I expect some fixes for the most broken class of regnum there.