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Questions to the Community Guides and how-to play threads posted by other users |
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11-01-2010, 09:45 AM | #11 |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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I stopped reading here.
Damage over time (DOT) spells currently rule Regnum, and it's not uncommon to take 1000-1500 damage from a single DOT spell, let alone when a Warlock stacks 2-3 on you at once (and they have alot more than that). You may not like playing this way, but it is far from "less effective", you could probably kill anyone with three DOTs alone at the moment. I'm sorry, but before the update Warlocks with cast speed gear were nearly impossible to beat without a group. I regularly watched a single Warlock kill 4-5 people just by casting Sultar, then chaining damage and CC spells on each of them, maybe with some staff mastery thrown in (Fuerst, etc). Now they are more balanced, but still a bit over the top. The thing is, everyone is going to whine that their class is useless now, even though none of them are. Hunters can still kick ass, most just refuse to learn the new ways and sit and whine about how they lost all their damage. Marksmen have literally become gods of a battlefield now, but you still see them whining occasionally. Barbarians have damage unlike ever before (in comparison to others), yet they still whine that they can't live long enough. It's the circle of life in this game. You just have to adjust and accept that maybe the balance update has made facing your class more fair to others. This game isn't about winning, it's about maybe winning if you play really good and the other guy doesn't, or more often, just getting lucky from all the randomness. If you find yourself winning more often than not, something is clearly wrong. You should lose at least half of your fights even if you are a skilled player, because ultimately you will come up against other skilled players too. Kind regards.
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