Quote:
Originally Posted by doppelapfel
I agree with everything you wrote beside feint on lower lvls. Later its useful on lvl 3-5 but on 1 or 2 it doesnt give you enought time to attack to be really helpful, id spend the mana on charge/forceful blow/gutting.
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I accept your position simply because it depends on realm and situation.
I levelled my knight in the good old nightmarish days and in Ignis. I also levelled solo 49.5 levels. Solo grind is my thing. Level 2 feint is cheap mana wise and buys 5 seconds of no damage at all. Knight can still grind while mana recovers.
This is the situation inside Ignis and why I liked feint even on lvl 1 or 2. There are many low level mobs with some nasty powers that feint overcomes. You got those hyenas that knock 10 CONST off (rabies) and tomb guards/mummies that suck a heck of a lot of health (120 sometimes). Ancient mummies do beetle swarm 2 (big damage on a low player) and the tol tars love to imob for up to 8 seconds. Panther has rake (2) at 30 per tick. This will cramp up any solo grinder. Tol tar is the most irritating of the lot because you gotta stand around after the mob is dead till the spell ends. This is why feint is a good option. I have no idea what the other realms have but I would suspect a player would want to avoid these at all costs.
Regards
Art