Quote:
Originally Posted by Seher
I really don't get what you try to say.
? ? ? No, you don't have to resist 30 out of 100 hits just because it's supposed to be 30% chance. Chance means it should be somewhere around 30(%), and gets closer the more tries you repeat.
There are things like random number generators. They work. The only thing not working are players that don't understand what random means, or think they've got representative tests while they don't.
|
Some ppl was telling that int supposed to be the main factor that contribue to resists.
Probleme is if any attribute contribue to resist system means % chances.
% chances cannot be printed out to be a fair system wihtout random....
If you don't understood again that i wrote tell me other way how can contribute 60 int for example at resist system
How can be printet and when or why that resists? I am oppened to suggestions and ideas.
The only ways are that i wrote in blue.