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Old 09-03-2011, 12:21 PM   #1
PT_DaAr_PT
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Default 30sec extra waiting time under shader model 2.0 - Windows Vista(?)

Here's a video I made a year ago that shows when it happens and how long it takes:
http://www.youtube.com/watch?v=39CCc...tailpage#t=14s

And here's a screenshot of the "blank" screen:

If I click on the window it will say that the program is unresponsive but starts working properly after a few secs of waiting.


EDIT: I got two configurations files, on one of them, that I manually edited, it doesn't seem to happen on shader model 2. On a normal configuration file it does. So, wtf. >.>

EDIT2: Here is the line that causes this:
Code:
vg_preload_shaders = 1
It's weird because if this is set to 1 by standard, how come it doesn't happen on another computer that runs the game on shader model 4.0?
Oh well, at least now I can start the game fast again.
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Last edited by PT_DaAr_PT; 09-03-2011 at 12:42 PM. Reason: Something else.
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