I actually consider this a good step if there's more to come.
I only hope that giving confuse to hunters only isn't the big plan on balancing hunters with the rest of the classes. As many people have said on various topics in the forums, the class needs some modifications. In my opinion, no class should have to rely on one spell to perform effectively and that's exactly what confuse will be to hunters in my eyes: a required spell that must be skilled for or the hunter will fail in pvp (if it's not this way already which it probably is).
Base Damage in my opinion also needs a slight reduction...
But, how much exactly do you plan to reduce dizzy/knock down durations? Is it by a formula consistent across all spells or will you modify specific spells to your liking?
kind regards
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Aari - Aaris'lia - Aasiora
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