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Old 10-09-2011, 06:46 PM   #16
NSer
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Quote:
Originally Posted by wizardmagewarlock View Post
The idea was great to make WMs better than lvl 60 characters who are not WMs. But the systes is....... :S
Let me count a bit:
-A lvl 60 marksman has at least 100 dexterity. With the new WM skill, they get a bonus of 15 dex. It means that they get 15x1,5 damage = 22,5 DMG (because 1dex gives 1,5 damage).
- What's more, by using Recharged Arrow (which gives 40% damage) 22,5x0,4= 9 DMG
- With Specialist, they get +15%. 22,5*0,15= about 3,5 DMG

Altogether, they get 22,5+9+3,5= 35 extra damage.

This is my thought. I'm sorry if I'm wrong.
Not sorry.... those spells affect only WEAPON damage no attribute
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