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Questions to the Community Guides and how-to play threads posted by other users |
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12-13-2011, 03:34 PM | #1 |
Pledge
Join Date: Jan 2011
Posts: 42
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Weapon Range
I was playing around with weapon range in the arena this morning and got some strange results. Was hoping someone could replicate the results and explain these.
Purpose: Attempt to determine the range of 6 things, Feint(with hammer), Forceful Blow, Melee(hammer), Feint(Spear), Gutting, Melee(Spear) Experiment: Two players in the arena, call them A(ttacker), D(efender). D remains in the same spot at all times. Put A into walk mode. Move A close enough to D to cast the power/attack. Record position. Tap 's' to move back a bit. See if A can still attack. Continue until A cannot attack. Repeat around the maximum distance to verify distance. Results: Attacker, Defender, Distance Feint(Hammer): 1837.04,1108.56, 1840.26,1107.58, 3.37 ForcefulBlow: 1837.75,1108.23, 1840.26,1107.58, 2.59 Melee(Hammer):1837.73,1108.25, 1840.26,1107.58, 2.62 Feint(Spear): 1836.06,1108.69, 1840.26,1107.58, 4.39 Gutting: 1836.06,1108.69, 1840.26,1107.58, 4.39 Melee(Spear): 1836.96,1108.45, 1840.26,1107.58, 3.41 These results are notably higher than the Range 2 on a Spear. Questions: 1) Can anyone replicate these results? 2) Feint and Gutting are Range 0 spells. The spear claims to have Range 2 in the item description. 2a) Melee range isn't even the range specified in the item description, why?/how does melee range relate to item Range? 2b) Range 0 spells have range 0.8-1.0 m further than the melee range, why?/What really is Range 0? |
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