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Old 01-12-2012, 01:19 PM   #20
bois
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Its a game, remember that. Real world ideas may or may not apply.

Back on topic, on first glance it appears to work properly. However it seems inconsistent. In terms of the forts, it seems to be functioning normally. In terms of players falling on flat ground, that seems to be resolved.

However, falling off of cliffs seems very inconsistent. In my tests I was able to slide off many cliff faces in Alsius territory with no damage or CC. This includes faces that would normally give you a little to moderate damage.
So I tested the ultimate cliff, Daen Rha cliffs. In tests near the entrance I sustained no damage or CC for falls. Further in and close to the wooden bridge, I jumped and did not die. I did sustain 3654 damage (in that location I would normally die). But this is where it gets tricky. If I jump off the wooden bridge aim for the cliff I get wildly inconsistent results. In one case I sustained 0 damage for a straight fall. Another time I sustained 2 sets of damage first 3657 and 158 for a singular fall. The last time I jumped I just got 521 for a similar distance fall.
(direct off the wooden bridge at Daen Rha).
Maybe you guys should take a look to make sure it is okay.

Note ; going over the same cliffs with a horse and galloping off ( meaning I don't touch the cliff on the way down) I die as expected (5k+ damage). If I reverse the horse over the cliff or slide it down sideways (touch cliff on way down) I can avoid damage totally or even avoid getting dismounted no matter the height.

If this is what is wanted then fine but if it is not then it should be looked at.

Edit : I tested at the cliffs that separate Altaruk Surroundings from the Volcanic Zone inside Ignis. Those cliffs are quite high so I did tests there. Strange results. I sustained 3 sets of damage on the way down (for a singular fall), yet the total was not even close to killing me. Another thing. I suffer the knocked animation sometime on the way down rather than at the end. That is not an issue but I got disconnected from the server after sustaining the knock animation early and continued to fall. When I eventually hit the ground (stopped), instant disconnection. I tested this and got the same result 6 times. It only seems to happen when I suffer the knock animation early in the fall. Disconnect happens at the end of the fall. I continue to test to make sure of this.
By the way, a straight fall over those cliffs did only effect ~7 damage on me a couple times, no CC.

I am playing a lvl 60 Knight btw.

Last edited by bois; 01-12-2012 at 01:47 PM.
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