|
|
General discussion Topics related to various aspects of Champions of Regnum |
|
Thread Tools | Display Modes |
06-27-2012, 09:49 PM | #1 |
Banned
Join Date: Aug 2011
Posts: 4,089
|
[Amun] - Open for everyone!
Hi everyone!
We're glad to tell you that we've opened Amun to the public. This time, we'll be testing out a new version of the game that includes a complete revamp of the graphics engine. This basically means that you'll notice graphical enhancements in-game, that'll allow you to have an overall visual improvement. Besides, this will include new graphical options for you to freely change. On top of this, with the game options configured fine enough, it's quite possible that you'll notice an improvement on the game's performance, but in order to determine this, it's important that you test several times. Since it's a preliminary version, bugs and errors may show up, which is why we expect to receive a lot of feedback from the community. Please keep in mind that in every report you do, attach info about technical specs you're running the game on, so we can track down the issue a lot more quicker, and come up with a solution as fast as we can. As always, we're thankful for all those who are willing to participate! Best regards! NOTES: 1- Keep in mind that Haven's Shader 4.0 with max graphics is equal to the "Very High" option available in Amun. This means that the "Ultra" setting goes even more further in graphical terms compared to the live server's capabilites, which is why you may detect a fps-drop when playing on that setting. In order to compare correctly in terms of performance, please try to adjust all of the graphic settings in Amun so it looks the same as in the live server. Fixed = Low SM2 = Low SM3 = Medium y High SM4 = Very High The "Ultra" setting is completely new, and it requires powerful hardware to run smoothly. 2- In this version, we worked a lot on "game freezes" you might have been experiencing on live servers when moving from one region of the map to another. If you detect any kind of improvement, or you still have these kind of issues, please report it on this same thread specifying the exact place in the map your game froze for a few seconds (coordinates). 3- We have also been working really hard on game crashes. Anyway, since we're adding new graphical content, some crashes may exist. If you experience a game crash, please REPORT it by sending us the crash report the next time you enter the game again. 4- Remember that everytime you post your technical specs (Processor, OS, RAM, Graphics card) write down on which game graphic setting you were playing on (Low, Medium, High, Very High). UPDATED: 07/06/2012 Ignis Cities: The Ignis Cities revamp has been uploaded to AMUN. Keep in mind that this is WORK IN PROGRESS, so it'll be pretty normal for you to encounter misplaced npc's, broken quests and bugs. Please DO NOT report any of this info, since we're aware of it, due to the nature of a work in progress. Any reports over this will be eliminated. New Resurrection Altars: The "Saves" models have been revamped in AMUN. Besides, we've readded 2 more saves for each realm's warzone. Keep in mind that this MAY NOT be their final position. Complaints over this will be eliminated, however, suggestions are welcomed. Realm Tasks: New gameplay content has been added, consisting on Realm Tasks. These Realm Tasks are basically different repeatable quests completable for any level, and they're activated by interacting with any of the tasks billboards spread around the realms. Keep in mind that both Task Objectives and Reward are preliminary, which is why complaints about these will be deleted. Last edited by Frosk; 07-07-2012 at 12:43 AM. |
|
|