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General discussion Topics related to various aspects of Champions of Regnum |
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08-01-2012, 10:47 PM | #1 |
Banned
Join Date: Aug 2011
Posts: 4,089
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[AMUN] - Newer version available!
Hi everyone!
It's now available on Amun a newer version of the game, which includes an almost final version of Regnum. We ask you kindly to test it out and to check if the issues you've been having are solved in it, or if they persist. In case they do persist, please don't hesitate to report it through this thread, along with your machine specs (GPU, CPU, OS, RAM memory) and the graphic options you're playing under. Tomorrow we'll be adding a preliminar changelog to this thread (quite extensive), that'll be useful in some way to guide you on testing or to simply check all the news things out. As a sidenote worth mentioning, all 3 saves have been set in the warzone, but it doesn't mean that these are their final positions. On this matter, we'd like to receive feedback and suggestions. Without anything else to add for now, we thank you for your support! Best regards! EDIT: Content - Art: - New: Houses and main structures from the Realm of Ignis have been redesigned. - New: Altars of Resurrection in the world have been remodeled. - New: The ancient ruins of the realm of Ignis have been remodeled. - Modified: General map fixing in the warzone. Content - Gameplay: New: Realm Tasks. It is now possible to complete "realm tasks", accessible through boards distributed in main cities and castles. New: 2 resurrection altars have been added for each realm in the warzone, near castles and secondary forts. The location of these altars got selected according to the feedback received from the community. Modified: Resurrection Altars near the realm walls of each realm have been eliminated. Modified: Options menu has been revamped. New: Video Quality slider. This slider provides prestablished options (Low; Medium; High; Very High; Ultra). This allows a quick selection of the video settings according to the user's hardware. New: Advanced Options added in the Video tab in the Options menu. This allows the user to precisely control the balance between performance and graphic quality. Modified: The "Game" and "Interface" tabs from the options menu are now unified. Now all the options from these 2 tabs are now included in the same "Game" tab. Content - Client New: Graphics Engine now supports Deferred Shading, which provides a better graphical quality and a much more better performance. New: Ambient Occlusion. New: FXAA post-process (Antialiasing). New: Bloom. New: Support for lighting in power effects added. New: New weathers and improvements in environments depending on the region of the map and the time of the day. Modified: Lighting. Support for Lighting Per Pixel added. Modified: Details and Quality greatly improved on Water textures. Balance Modified: Minimum damage system is now variable. Modified: The power "Recharged Arrows" now discounts a small percentage of health per arrow, and the mana reduced has also been modified. Last edited by Frosk; 08-02-2012 at 10:57 PM. Reason: Changelog added! |
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