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Old 10-15-2012, 01:19 PM   #18
bois
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I am glad they are going with the level cap island idea. Player retention will go way up with this.
Hopefully NGD can get some revenue for doing it too. ( premium instance )

Every feature should have its paid counterpart to pay for that coding.

As for realm balance, I accept Chilko's statement. However, I would like to still single out one idea from that post.

4. Offer via the achievements system, bonuses and perks for clocking a particular amount of game hours on a particular character.

I believe that this one can go some way to reducing multirealming and improve realm loyalty. It should not be too much work as the server kind of logged your online time with fatigue. Just add it to the achievements list.
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