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Old 02-22-2013, 06:42 AM   #11
GreenAngel
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As a Hunter I can actually be of some importance, it's just difficult not to get killed by Barbs as I prefer a 25 fast / 30 med bow and it's really hard to see who is the enemy, there should be like, signs above our heads or something.

Green sign for Syrtis
Red sign for Ignis
Blue sign for Alsius

This way it's actually clear who is who, because I saw a Goat running into the mob of people (Igneans and Syrtians) and he wasn't detected, added to that he was a Barb, so he could do astounding damage in a matter of seconds.

Perhaps there should be some point system, look at a hunderd TDM matches and look at the average Barbarian kills / Marksman / etc.

Then make something like this:

Barbs: 10 / 6 (amount of kills) = 1,67 point per kill
Marksman: 10 / 5 (amount of kills) = 2 point per kill
Knight: 10 / 4 (amount of kills) = ...
Hunter:
Lock:
Conj:

If you take a look at a hunderd TDM matches (or more if you want to, since the more the better) you get a good view of how much each kill weights. Because a Barbarian obviously is able to kill more then a Lock / Hunter or something.

So:

- Point system (which should be displayed somewhere) with weighted kills, so not every class gets the same points for a kill.
- Everyone in party from the beginning
- Make a map so you can easily see where your allies are.
- Perhaps cross-server TDM / CTF?
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