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Old 11-13-2013, 06:41 PM   #11
Frosk
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Originally Posted by Frosk View Post
Hey all,

We're opening up this thread to share the changes and improvements that will be added as time goes by in the next version of the game.

As for now, the changes included are:

- Modified: The required capture time to unlock Relic Cages at Forts and Castles has been reduced to 15 minutes (previously 30 minutes).
This way, we expect to make the whole relic stealing process a bit more simpler, as well as to have it occur more often.

- Fixed: Relics now, when falling on the floor, go back to their last location instead of their original altar.
With this change, we look forward to avoid players intentionally placing Relics in locations that are easy to reach, but impossible to come back from.

- Fixed: Mana Pylon cannot accumulate more than 2500 Barrier points; preventing even the possibility to generate an infinite stack of Mana Pylons on a character.
Since this was an error present in the game from a long time ago, it is quite possible that having it fixed affects the general combat balance.

Keep in mind that this thread will continue receiving updates until it goes live (which will happen in approximately 10 days), so we recommend you to read it periodically.

Best,
First post updated!
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