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Old 03-07-2014, 04:01 PM   #1
Ermides
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Default Problemas graficos en Linux con drivers radeon

hola desde que conozco regnum nunca ha corrido bien graficamente en linux usando los drivers open source radeon.

a día de hoy mesa 3d y los drivers radeon tienen soporte completo para OpenGL 3.3 pero regnum sigue con los mismo problemas, como es posible de todos los juegos de valve, Metro: last light, Trine 2, Wargame European escalation, etc se renderizen correctamente y este juego no.

aqui pongo una screenshot del problema y lo que muestra la consola.


el log de consola
Code:
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=0) -12
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:2136 r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
el modo seguro es una solucion a medias, se renderiza bien el personaje pero el resto de mundo no, no hay nieve en el suelo ni callendo del cielo, no hay grama etc.

espero que los desarrolladores tomen en cuenta esto porque regnum ya es hora que se renderize correctamente en los drivers radeon así como lo hace con los intel usando mi core i5 2500k.
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