Quote:
Originally Posted by Drah
Greater Healing and Sanctuary is a viable strategy when your side start getting hit with Sultar's Terror. Put them both on and get in for some additional heal/regen spells before retreating... you might just save your team when they get hit with multiple Terrors this way.
Mana Communion is usually loved by all your allies and gives them a much needed boost, especially archers.
Using those 3 is effective strategy and teamwork, it's also great for RPs.. is that "noobish"??
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I would have to say that its noobish if a persons setup are built around those 3 spells yes. But using them in a smart way is in no way noobish but if someone are one of those conjurers in a fort fight that doesn't do anything except casting mana com and greater healing then yes i would call that noobish because that person doesn't help his side at all, he just wants rp which i think is lame
Quote:
Originally Posted by Drah
"there is no way to counter it"
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Yes, imo a spell is overpowered when it can't be countered, if i go into sanctuary i can't be killed, if i then cast a AoE spell like mana com the enemy can't prevent me from casting it which makes casting those spells in sanctuary overpowered.
Regards