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Old 11-08-2018, 12:10 PM   #1
Eizaix
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Join Date: Mar 2011
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Default Ideas worth giving a thought.

First I would want to say Thank you for the Halloween event. The epic three realm fights inside the castles were a lot of fun that we had missed for years already.

Here are some topics that would be worth giving a thought and which could boost the player base/war activity and amount of ximerins being sold on all three servers. It might seem long, but I ask you to give it a few minutes of your time.

Maybe making permanent similar quest/task to this event one that we could complete once a week or two for a different reward (a rewards that would still be good enough to stimulate people to actually do the task) should be considered to boost this kind of warzone activity.

Lucky boxes – a lot of us have given up on buying boxes because the totally random item which 90% of the time is completely useless and cannot even be sold to the market for gold is a big turn off for any potential future costumers. If you made it so that we would able to choose a specific armour part or a weapon type to ‘’box’’ then way more lucky boxes might be sold again. A win-win situation for both sides.

Weapon/armour skins – did mention it before somewhere. There are a lot of different looking weapon/armour skins that currently exist only on the monsters. Giving us chance to obtain these items and their unique looks would mean a quite big increase in the amount of sold item fusions. Win-win situation all over again.

Transmutation artefact – 5 enchantments (each needs 25 enemy essences) for one crystal and 30x of them are needed means that 3750 enemy essences are needed together for crystals only. That is simply impossible task even on the RA server. –––––––– Getting 150 ore is already difficult enough since it is a lot of work and time for maximum of 5 additional attribute. Changing it so that only 1 enchantment is needed for crafting of each crystal would be only reasonable here and would give actual use for the currently not motivating crafting system.

Dragon hearts – Crafting dragon weapon does already demand a lot of luck, time and everything else. Many players have got the ancient souls but cannot manage to drop the dragon heart because of many different reasons. As the souls are already acc bound it would be good to at least make the dragon hearts tradable via action house like rest of the crafting materials. Making crafting way too complicated and time consuming has killed the motivation to even try it.

Daily rewards – giving the same lion mount over and over as the reward on day 5 and 6 makes little sense to anyone. It could be said that it might be one the worst looking mounts and almost everyone already has permanent one anyway. Maybe giving a random mount from the store, that would last only for a day or two would give players a chance to see how it looks and how they like them and therefore stimulate them into buying it as a permanent one then. The 60k gold as a reward is quite offensive too as it is not enough for even a single weapon/armour from market or any kind of repair either.
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