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View Poll Results: Remove Resists?
Remove resists, that you can count with that, what you do. 14 29.17%
Make them weaker, that its lesser resists, but still the "surprising effect" 6 12.50%
Make them stronger, that anyone resist more. 3 6.25%
Keep them as it is, that the lowbies still can be happy about her high resists. 25 52.08%
Voters: 48. You may not vote on this poll

 
 
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Old 03-23-2019, 01:12 PM   #11
Candyx
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Quote:
Originally Posted by AntibioTsu View Post
They don't have any advantage. It's a waste of mana and time for the caster, and it may even spell his death if it's a crucial spell like a CC.

The worst part is that the receiving end doesn't even have to make an effort to resist said spell, making it undeserving. It's a guaranteed passive everyone has since they create a character, that both the caster and the receiving end cannot properly control.

I'll just take the chance and rant about one of the dragon armor set buffs for warlock being +15% spell resistance, that translates into ridiculously low absolute increase.
Resists are the counterpart for natural evasion.

I agree that the 15% spell resistance on lock dragon gear is shockingly weak.
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