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Linux Technical issues under Linux platform |
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#1 |
Pledge
Join Date: Oct 2007
Posts: 3
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Hello,
After registering here i downloaded game for linux and triied to run. It crashes in character selection when selecting wood elf and trying to change hair and crashes when character is created then selected then game downloads resources. ![]() Here is backtrace: Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x7e) [0xb7d9433e] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x17) [0xb7d946c7] [0xffffe420] /usr/lib/dri/radeon_dri.so [0xb6971621] /usr/lib/dri/radeon_dri.so [0xb6a11a78] /usr/lib/dri/radeon_dri.so [0xb6a125a3] /usr/lib/dri/radeon_dri.so(_tnl_run_pipeline+0x14a) [0xb6a09f6a] /usr/lib/dri/radeon_dri.so [0xb695f98a] /usr/lib/dri/radeon_dri.so(_tnl_draw_prims+0x3f3) [0xb6a0a4a3] /usr/lib/dri/radeon_dri.so [0xb6a02990] /usr/lib/dri/radeon_dri.so [0xb6a02a9f] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xf0b) [0xb76f5b3b] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x93d) [0xb76f73bd] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xf3) [0xb76f79c3] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1c8) [0xb78faec8] libs/libgui_extension.so(_ZNK4sigc15adaptor_functorINS_18bound_mem_functor0IvN3GUI12CameraWidgetEEEEclEv+0x26) [0xb78ffb86] libs/libgui_extension.so(_ZN4sigc8internal10slot_call0INS_18bound_mem_functor0IvN3GUI12CameraWidgetEEEvE7call_itEPNS0_8slot_repE+0x20) [0xb78ffbb0] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x338) [0xb79e57e8] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x142) [0xb79b66c2] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x188) [0xb79b6708] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x188) [0xb79b6708] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x188) [0xb79b6708] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x188) [0xb79b6708] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb79b69f3] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x81) [0xb7bb0681] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42) [0xb7f3b3c2] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7da6548] ./game(main+0x47) [0x8048b67] /lib/i686/libc.so.6(__libc_start_main+0xdc) [0xb6fd3d8c] ./game(__gxx_personality_v0+0x61) [0x8048a81] Code:
[27/10/2007 16:38:53] [RenderizerGL][renderizer_gl_x11.cpp(159)] X Server vendor: The X.Org Foundation [27/10/2007 16:38:53] [RenderizerGL][renderizer_gl_x11.cpp(163)] X Server release: 1.3.0 [27/10/2007 16:38:54] [RenderizerGL][renderizer_gl.cpp(347)] Got a 24 bit visual (36) with a 24 bit depth buffer [27/10/2007 16:38:54] [RenderizerGL][renderizer_gl.cpp(375)] Resolutions: 1024x768x16 832x624x16 800x600x16 [27/10/2007 16:38:54] [RenderizerGL][renderizer_gl.cpp(397)] OpenGL vendor: Tungsten Graphics, Inc. [27/10/2007 16:38:54] [RenderizerGL][renderizer_gl.cpp(398)] OpenGL renderer: Mesa DRI Radeon 20061018 AGP 4x x86/MMX+/3DNow!+/SSE NO-TCL [27/10/2007 16:38:54] [RenderizerGL][renderizer_gl.cpp(399)] OpenGL version: 1.3 Mesa 7.0.1 [27/10/2007 16:38:54] [RenderizerGL][renderizer_gl_extensions_loader.cpp(253)] Detected OpenGL extensions: GL_ARB_multitexture, GL_ARB_texture_compression, GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod [27/10/2007 16:38:54] [SDB_File][sdb_file.cpp(1185)] SDB: ../data0.sdb(4.34 MB), fragmentation: 0.01% [27/10/2007 16:38:54] [SDB_File][sdb_file.cpp(1185)] SDB: ../data1.sdb(30.66 MB), fragmentation: 0.00% [27/10/2007 16:38:54] [SDB_File][sdb_file.cpp(1185)] SDB: ../data2.sdb(1.83 MB), fragmentation: 0.00% [27/10/2007 16:38:54] [SDB_File][sdb_file.cpp(1185)] SDB: ../data3.sdb(2.52 MB), fragmentation: 0.00% [27/10/2007 16:38:54] [SDB_File][sdb_file.cpp(1185)] SDB: ../data4.sdb(1.30 MB), fragmentation: 0.01% [27/10/2007 16:38:54] [SDB_File][sdb_file.cpp(1185)] SDB: ../data5.sdb(1.20 MB), fragmentation: 0.05% [27/10/2007 16:38:54] [ResourceManager][resource_manager.cpp(278)] memory retriever is ready [27/10/2007 16:38:54] [ResourceManager][resource_manager.cpp(278)] disk retriever is ready [27/10/2007 16:38:54] [ResourceManager][resource_manager.cpp(278)] http retriever is ready [27/10/2007 16:38:54] [ResourceListManager][resource_list_manager.cpp(306)] Got resource list: 11828 resources available Running Mandriva 2008.0 on Compaq Evo N1015v notebook. The crash address is same in when selecting hair for new character and after character selection. Any ideas how i get past of that crash? |
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