Personally I think the whole thing should have been balanced before leaving Beta stage and having said that, I'm sure NGD had their own reasons for doing it the way they did. The problem we have here now is that many of the players have been here for a while and have gotten used to the way their characters work. An example: there's no one past, present, or future that will complain as much as me about the loss hunters experienced when they lost ranged pets. A new player that starts to play the game today will have a hunter and enjoy playing him whereas I will doubtfully ever play one again. The new guy never had ranged pets so he hasn't 'lost' anything but in fact is playing the game the way it was intended to be played. The new barb today will not be able to compare Thirst for Blood to the old version and therefore will feel no loss for that either. All classes are being finalized according to NGD's long term plans. Unfortunately the final product (being the final versions of each class in balance) is not ready yet. And until it is there will more complaints, posts, and threads about character nerfing. It's just as well to get used to it and even expect it.
Another thing is, if you're getting that frustrated with the whole thing in general, then it's time for a break and/or a fresh start. Take some time off, it'll give you a whole new outlook.
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