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#1 |
Pledge
Join Date: Dec 2006
Posts: 1
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rolauncher updates the game fine, when i click play the game switches resolution to 800x600 then crashes. the log.txt had this to say:
Code:
[RenderizerGL][renderizer_gl_x11.cpp(158)] X Server vendor: The X.Org Foundation [RenderizerGL][renderizer_gl_x11.cpp(162)] X Server release: 7.1.1 [RenderizerGL][renderizer_gl.cpp(388)] Got a 16 bit visual with a 16 bit depth buffer [RenderizerGL][renderizer_gl.cpp(408)] OpenGL vendor: Keith Whitwell [RenderizerGL][renderizer_gl.cpp(409)] OpenGL renderer: Mesa DRI i810 20050821 [RenderizerGL][renderizer_gl.cpp(410)] OpenGL version: 1.2 Mesa 6.5.1 [RenderizerGL][renderizer_gl_extensions_loader.cpp(202)] Detected OpenGL extensions: GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_texture_compression, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_rectangle, GL_EXT_draw_range_elements, GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_texture_edge_clamp, GL_EXT_texture_lod_bias, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod [EventImportBase][event_import_base.cpp(80)] Toplevel widget not assigned [EventImportBase][event_import_base.cpp(80)] Toplevel widget not assigned [EventImportBase][event_import_base.cpp(80)] Toplevel widget not assigned [EntitySystem][entity_system.cpp(95)] Entity system ready to shutdown [Game][game_client.cpp(641)] Exiting Game Code:
[GameClient][game_client.cpp(597)] Needed OpenGL extensions not found: S3TC textures (GL_EXT_texture_compression_s3tc) S3TC textures (GL_S3_s3tc) If you know your video card support this capabilities, try updating your video drivers to the last available version. [Game][game_client.cpp(499)] Engine3D::Renderizer::get_active_renderizer()->finish_graphics_system() Code:
[CPU] - Vendor Name: GenuineIntel - Model Name: INTEL Pentium-III - Family: 6 - Model: 8 - Stepping: 10 - Feature: 3 - Os Support: 0 - Checks: 15 [GPU] - OpenGL Support: 1 - GPU Info: Mesa DRI i810 20050821 |
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