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#1 |
Pledge
Join Date: Sep 2007
Location: Arizona
Posts: 38
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I seem to be having problems with the game. I cannot chat with any of the "mobs" (npc's), all claiming I am "too far away" when I am right on top of them. The may be the end result of a crash the game had last night (see output below).
some help would be appreciated here. my system: Linux t95 2.6.22-14-generic #1 SMP Tue Feb 12 02:46:46 UTC 2008 x86_64 GNU/Linux kubunutu linux 7.10 (gutsy_gibson) memory: 7 GB [CPU] - Vendor Name: AuthenticAMD - Model Name: Unknown - Family: 15 - Model: 11 - Stepping: 1 - Feature: 15 - Os Support: 0 - Checks: 15 [GPU] - OpenGL Support: 1 - Shader Model: 3 - GPU Info: GeForce 6200 TurboCache(TM)/PCI/SSE2 crash output: ************************ libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xf7d189de] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xf7d18d97] [0xffffe500] [0xffffe405] /lib32/libc.so.6(gsignal+0x55) [0xf6ec7b25] /lib32/libc.so.6(abort+0x101) [0xf6ec94b1] /lib32/libc.so.6 [0xf6eff9bc] /lib32/libc.so.6 [0xf6f078e5] /lib32/libc.so.6(cfree+0x90) [0xf6f0b380] /usr/lib32/libstdc++.so.6(_ZdlPv+0x21) [0xf70ef111] libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c) [0xf718551c] libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b) [0xf718513b] libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e) [0xf718519e] libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d) [0xf718520d] libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38) [0xf7186308] libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37) [0xf7d84887] libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79) [0xf71857b9] libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e) [0xf71857fe] libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34) [0xf71861e4] libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 ) [0xf71863f8] libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28) [0xf7186168] libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c) [0xf731e58c] libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25) [0xf731e5e5] libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b) [0xf7c071eb] libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xf77cb888] libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xf77d3334] libs/libscene_visual.so(_ZN5Scene11GraphicNodeD2Ev+0x7f ) [0xf77a0b7f] libs/libenvironment_client.so(_ZN5Scene15TerrainMeshNod eD0Ev+0x6c) [0xf7c2d57c] libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xf77cb888] libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xf77d3334] libs/libscene_logic.so(_ZN5Scene10ObjectNodeD2Ev+0x54) [0xf77cfa54] libs/libscene_logic.so(_ZN5Scene13HeightMapNodeD0Ev+0x2 d) [0xf77cb4dd] libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0x276) [0xf7c4c776] libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x22) [0xf7c4c852] libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26) [0xf7c5e716] libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20) [0xf$ libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90) [0xf735bfa0] libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b) [0xf735b2db] libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x51) [0xf7350301] libs/libmisc.so(_ZN12CentralTimer6updateEv+0x481) [0xf7351741] libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3e) [0xf7d18b5e] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xf7ee1e1c] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xf7d31528] ./game(main+0x47) [0x8048a97] /lib32/libc.so.6(__libc_start_main+0xe0) [0xf6eb3050] ./game(__gxx_personality_v0+0x65) [0x80489b1] ======= Memory map: ======== 08048000-08049000 r-xp 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game 08049000-0804a000 rw-p 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game 0804a000-1c203000 rw-p 0804a000 00:00 0 [heap] d6dbf000-d6fbf000 rw-s 4cd13000 00:0e 21706 /dev/nvidia0 d6fbf000-d6fff000 rw-s 108096000 00:0e 21706 /dev/nvidia0 d6fff000-d703f000 rw-s 10ab82000 00:0e 21706 /dev/nvidia0 d703f000-d707f000 rw-s 16d21d000 00:0e 21706 /dev/nvidia0 d707f000-d70bf000 rw-s 18cbc5000 00:0e 21706 /dev/nvidia0 d70bf000-d70ff000 rw-s 1955f3000 00:0e 21706 /dev/nvidia0 d70ff000-d713f000 rw-s 11a303000 00:0e 21706 /dev/nvidia0 d713f000-d717f000 rw-s 113d21000 00:0e 21706 /dev/nvidia0 d717f000-d71bf000 rw-s 13b4bf000 00:0e 21706 /dev/nvidia0 d71bf000-d71ff000 rw-s 104c84000 00:0e 21706 Saving backtrace to crash_backtrace_31825.log |
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