Quote:
Originally Posted by chilko
Fatigue:
From a commercial standpoint, you need to understand that our costumers, the premium users, are usually people that doesn't have that much time to play, hence they buy experience scrolls. Also, it's important to understand that those that play free for 8 hours a day consume broadband resulting in higher costs.
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sorry mate, but i think this is pure b/s. here's a few reasons:
1) premium players may play less then free ones but they don't need to grind the whole day to reach desired level, they just buy their scrolls & boosters to max themselves out.
2) i, being a free player, grind cca 8-9 hrs a day because i simply can not get to my desired level that fast as some guy that actually pays for the game.
3) nice of you to think of our bandwith but the year is 2008., almost everyone has flatrate, so it doesn't affect their costs of using internet.
4) i don't know why are you putting your focus on the prem players here, majority of your users are free players and you should work to their benefit, not some guy who doesn't even play the game, instead he just buys himself a new level and goes offline.
5) regarding to game in general: please put the game development in beta, because the game's performance isn't good enough for the game to be officially "released", and btw i don't think you're going to attract more potential prem players with a game with a beta level gameplay.
ty for your attention.