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11-20-2008, 07:34 AM | #1 |
Apprentice
Join Date: Oct 2007
Location: Canada Ontario
Posts: 80
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New stuff in Regnum Online
Hello All Regnum Players. We Need Some updates to regnum that give a dramatic difference in the game and would also create more fun!!! For Instance.
New areas each realm having a large island to travel to with a HUGE! city and new monsters to fight new quests and more fun! it gets a bit repetitive being around the same 4 cities all the time and the initation area !! to get to this island there could be a boat to take or bridge or teleport!!! Also For Clans How About There Own Clan Hall. On this new lsland we could have a huge building with a npc giving acess to this feature each founder of a clan can create a clan building with a massive hall features training areas and more of course exp would be given thats what grinding is for! there can be a wall of heros! giving the founder of the clan to put his fellow heros in the clan on the wall . Also plenty of decoration can be given to the hall such as a banquet table throne bedrooms and much more! (Note Clan Halls would require Very Large Amounts of money and atleast 50 people should be in a clan to be able to create a hall also these objects and areas would be in a fixed area meaning you can't put stuff anywhere but you can choose different styles so there can be some variety) Also another new idea how about a mini game for training. Having to do survival training or combat practice or even capture the flag could make a fun way to pick up some exp when your bored of grinding maybe even throw in tokens you can get to exchange for some cool rings and necklaces that boost stats maybe armour!!!! Also for the fighting and money aspects what about enchanted weapons getting items like aquantis tridents wolve teeth to create strong weapons with enchanting powers each class could create there own style of weapons . Barbarians Can Create Strong Swords Axes Hammers Spears that give frightening amounts of damage yet slow . Knights Can Creats Weapons That Are Swift High Evasion and noble!!! Mages can create Elemental swords bows and more that deal elemental damage yet only used by them yet the healing side of magic can create healing weapons instead of attacking your foes hit your friends to heal them instead !!!!! For Hunters/Marksmen create slender bows that can hit fast even shoot multiple arrows at once. Also for the warzone. Give 1 village in the warzone that each realm will fight for this village will have walls (Not Large Walls Size of A Fort) villagers inside the village and be able to do quests when you have this village that can give extreme exp!!! and money. This would give the warzone a much needed boost to increase the fighting and meaning of the game. Also how about we add in some mines for territory if a realm controls all 6 of these mines there market prices in there home realm will lower since they will have more money yet a realm with 0 mines will have a high budget and would make there money useless meaning quests would give lower cash and items would be more expensive to buy !!!! (On all the mines there would be a little camp area with a small tower at the top of this little tower would be the flag to capture) (Note The Mining Area's The Soldiers Guarding it would be a lower level then normal so lower lvl players can play a part ) Also Another Class For Each Type Of Fighter Warrior/Mage/Range give a class for swordsmen that allow you to tame animals!!!!! Well these are my idea's to make regnum a even more awesome game please give comments!!! And Support!!! Last edited by Ramsli11; 11-21-2008 at 02:48 AM. |
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