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General discussion Topics related to various aspects of Champions of Regnum |
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12-20-2008, 10:39 AM | #1 |
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Join Date: Jun 2007
Location: England
Posts: 1,300
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Archers have gone quiet
I want to congratulate NGD on the way they have put archers 'back in their place'.
Before the update we had a ridiculous situation where they could tank into a group, kill someone whilst 10 enemies attacked them, and get out alive! There is no reason whatsoever that they ought to be able to do this, and with the update they can no longer behave like knights. It is a great move by NGD. They have forced archers to behave like archers - using range to weaken or pick off enemies at distance. The new SOW is finally correct IMO - used for making a quick exit under fire rather than for offense. The broken evasion SHOULD NOT be returned to what it was - i have for a long time called for a move away from evasion. Even tho this makes my main char a lot weaker, i stick by this because i think that too much evasion ruins the game. Tho i do believe that hunters need something extra: more dmg reduction maybe, or pets with skills. On the whole - wicked job on the update. No more archers behaving like knights! Archers have certainly gone quieter and are not so sure of themselves now. I think that now archers are not as powerful as they were, the true archers will remain - the 'fakes' will switch class! |
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