Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-25-2008, 05:03 PM   #17
voyager_3
Apprentice
 
voyager_3's Avatar
 
Join Date: Oct 2008
Location: Poland
Posts: 75
voyager_3 is on a distinguished road
Default

My proposition for a timezone realm imbalance is as follows.
Now the system works like this:
1. Get enemy castle and fort.
2. Hold them for 0.5h.
3. Invade 2h window opens.
I suggest adding one point ie.:
1. Get enemy castle and fort.
2a. Hold them for 0.5h.
2b. Pause 4h window opens (you can lose the fort/castle, go to sleep etc.).
3. Invade 2h window opens.
As you see, there is an additional pause window. Of course it's duration is debatable. It could be eg. 10h, 28h or, even better, different for every realm attacker - realm deffender combination. It should be estimated on game statistics. I mean, if any realm wants to invade the other when the enemies are asleep, they will have to get fort and castle while there is still many enemy players online. Or in the other hand, if they take fort and castle while enemies are asleep, their invade window opens when there is many enemies online.
Of course, the major drawback of this system is that getting the forts/castles and invade during one login session could be difficult. But from the other hand - invasion should be a big event and not so quickie one, that some player didn't even notice that their realm has been recently invaded.
What do you think about it?
voyager_3 no ha iniciado sesión   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:50 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved